One of the interesting things about visual storytelling is that it can help convey so much with minimal dialogue, it gives the audience something to invest in such as the world we are looking at and what the characters are doing and where they are going. Once you have the mythology laid out and a motivation for the characters to slip into everything falls into place, the art would have a very clever way of telling it's story and really pushing ahead with how to tell that story in a well structured way. Sadly one of the errors with visual storytelling is letting the art do too much of showing us some great visuals and having the story that is written into the final product really fall into the category of just mind-numbingly boring, which sadly can be said for The Weathering Continent.
March's show has Ross, GaryGary, Gruffy & Wild Bill talking about Final Fantasy XV, For Honour, & Primordial, also we read out your contributions for The supporting characters that have stuck in memory through the years in gaming for our spotlight!
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Another week with not a lot of Transformers news. Tricky and Stu go through what little there is on Welcome to Kimia.